Class PlacementNode
- Namespace
- GridPlacement.GDScript
- Assembly
- MoonBark.GridPlacement.GDScript.dll
Thin Node wrapper used as a common base for plugin game nodes.\n\nProvides a consistent identity and place to add plugin-wide helpers for nodes used in systems and tooling. Prefer deriving game objects and system nodes from PlacementNode when they participate in the Grid Building lifecycle.
class PlacementNode extends Node
PlacementNode
Methods
resolve_placement_dependencies
func resolve_placement_dependencies(p_container : PlacementContainer) -> void:
Parameters
p_container
Returns
resolve_gb_dependencies
func resolve_gb_dependencies(p_container: PlacementContainer) -> void:
Parameters
p_container