Class IndicatorVisualSettings
- Namespace
- GridPlacement.GDScript
- Assembly
- MoonBark.GridPlacement.GDScript.dll
Visual settings for TileCheckIndicator display.
class IndicatorVisualSettings extends PlacementResource
IndicatorVisualSettings
Properties
texture
Texture for validation failure display.
@export var texture: Texture2D
modulate
Color adjustment for the fail texture.
@export var modulate: Color = Color.WHITE
s
var s = IndicatorVisualSettings.new()
s
var s = IndicatorVisualSettings.new()
img
var img: Image = Image.create(p_size, p_size, false, Image.FORMAT_RGBA8)
tex
var tex: ImageTexture = ImageTexture.create_from_image(img)
issues
var issues: Array[String] = []
issues
var issues: Array[String] = []
Methods
get_valid_default
static func get_valid_default() -> IndicatorVisualSettings:
Returns
get_invalid_default
static func get_invalid_default() -> IndicatorVisualSettings:
Returns
get_editor_issues
func get_editor_issues() -> Array[String]:
Returns
get_runtime_issues
func get_runtime_issues() -> Array[String]: